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using game engines for architectonic (and other) purposes

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london weekend

cheers, manuel, gina, hubert and zeynep!

and thank you so much, gilbert and george, for signing my books in the house, while we were not there! i will never forget the surprise, when i opened them back in vienna :-)

# 2007-05-10 by liltom | blog

archives vs blog

the incongruity of the blog format with a listing of work is somehow disturbing. one would need some sort of sorting function for the archives section, that allows for independence of the posting date. perhaps some other cms have this. but for now i’ll stick with loudblog. it’s just too simple ;-)

# 2007-04-07 by liltom | blog

spring


after weeks (and a weekend) of work at zeininger’s for a 33.000 m² project competition, it’s nice to see some colors outside of a screen :-)
fotos were taken in nakajima’s setagaya park at hohe warte in vienna.

setagaya park
municipality pages

# 2007-04-05 by thomas scheiblauer | blog

New Posting

100 days since the last posting!
let’s see if I can make 200 ;-)

well, what can I say. there was so much to do in the real world, that there was no time or energy left for the blog.
i didn’t touch any game either. so there is nothing new on games, except that with increasing distance games seem increasingly boring to me.

maybe I should change the motto of the site into something different, like:

# 2007-02-19 by liltom | blog

sprizz


biennale di venezia 2006

for all of those, who didn’t realize: this blog is opinion, purely ;-)
my favorites in venice:
france: eat, drink and climb scaffolds
uk: stories, not streets
germany: the terrace
all the great photographers at the italian pavilion
spain: no. 1! – all about [female] people, not objects

iceland: olafur eliasson and amina
denmark: nora – pavillon for food college (san servolo, yeah ;-)
cities and society? well, venice tops them all ;-)

la biennale di venezia
official homepage

# 2006-11-08 by liltom | blog